Posts Tagged ‘ bob ’

BreakOutBox open-sourced

Posted on July 2nd, 2014 1 Comment

BreakOutBox

When I mentioned that I’d be releasing the BreakOutBox source code, I didn’t expect that I’d also be able to figure out how to create a portable version of the application, but I did. :) This means that you don’t necessarily have to install it, as you would do with a standard application, so it can run off of a USB stick or possibly even a DVD.

In a nutshell, BreakOutBox detects any browsers you may have installed and opens them in “Tor mode” — ready and set up to communicate through the Tor network via the included Tor binary. This is likely not as secure as something like the Tor Browse Bundle, but it still makes it so that you’re fairly anonymously browsing the web, seemingly from a whole other part of the world.

Tor exit address

The source code is not something that a novice will want to be looking into at the moment; it’s currently poorly commented, comes with no documentation, and really not much in the way of explanation. At least for now. And it’s pretty buggy.

But if you’re still willing and able, head on over to the new GitHub repo I’ve set up:

https://github.com/Patrick-Bay/BreakOutBox

You’ll notice a folder in the project called “BreakOutBox_standalone” which is the actual portable app, as compiled by FlashDevelop. It is bulkier than it needs to be but, as with the other pieces, I haven’t yet had much chance to trim down or edit the files. If you want to use the portable version, I recommend just grabbing the whole folder for the time being. Open up the “BreakOutBox.exe” file to run the desktop application from wherever you’ve copied the folder.

Although I’ve included them already, you may also want to check out the supporting libraries that are used in BreakOutBox:

SwAG: https://code.google.com/p/swag-as/
as3crypto: http://as3crypto.googlecode.com/
WRASE: https://code.google.com/p/wrase/
TorAS: https://code.google.com/p/toras/

These are necessary for BoB to operate correctly — SwAG takes care of communicating between the modules, as3crypto provides HTTPS support, WRASE allows the application to work with the Windows Registry, and TorAS makes Tor happen.

As I mentioned, these are already included in the GitHub code so they’re included here simply as a reference. Other than grabbing yourself a copy of the latest FlashDevelop (and the BreakOutBox source code, of course), you should be ready to play around with the software.

Please enjoy.

Filed under: Dispatches, Patrick Bay, Pictures

Statement From Minister Bob Chiarelli On Public Transit In Toronto

Posted on February 9th, 2012 Comments Off on Statement From Minister Bob Chiarelli On Public Transit In Toronto

http://news.ontario.ca/mto/en/2012/02/statement-from-minister-bob-chiarelli-on-public-transit-in-toronto.html

Filed under: Contributed, SarahD, Why I'm Right

Jeopardy with a cube

Posted on June 4th, 2009 6 Comments

I took in an evening of Qubit tonight. It’s a new science quiz show that will probably play on the Discovery Channel and maybe other CTV affiliates soon(ish).

The audience line waiting outside the Masonic Temple studio was  a curious mix of downtown sophistiques who had undoubtedly just come in straight from the Annex, a ragtag group of teenagers for whom adolescence seemed to be going especially painfully, and other assorted people who served mostly as organic wallpaper. There was some drama in the air above us as a flock of pigeons circled a hawk; I think he had encroached on their turf and shit was about to go down.

Unfortunately, they huddled us in and up the stairs to the second floor of the studio before I had a chance to see how it ended. I remembered being here before; with my sister and friends; when the walls were sweating and the Beastie Boys were discussing the importance of the individual freedom to celebrate and enjoy oneself. The Temple staff certainly got the stank out good since then.

The Qubit set was pretty neat; at the center was a very large sheet of of plastic or maybe polarized glass leaning diagonally like a big canopy over the main stage. From below, some kind of projector shone a moving image of a glassy 3D cube (the logo), onto the screen creating a pretty realistic hologram effect. I sat right in front of it and that shit was trippy. On camera, you can’t see the screen at all so the effect is even better.

You’d think they’d use this in some cool way, wouldn’t you? You know, have the contestants duke it out virtually with the dreaded cube in the final round or something. Unfortunately, no, the entire show takes place in front of the hologram screen which, though admittedly cool, seems a bit gimmicky.

Nothing about the show was explained to us except that we should clap — at a moderate level — whenever the contestants hit a “Wildside!”. Whatever that was. The whole thing had a slightly first-day-of-grade-1 tinge to it: we practiced clapping and then the audience host gave out pens and book bags to those who participated in his activities. The female half of the nice couple that sat beside me remarked that he was probably a comedian from Yuk Yuk’s. I think she was right. I didn’t realize they let those people out on the streets!

After a lot of movement, light checks, and swooshy sound effects, they finally brought out the three contestants: two men and a woman. The men were comprised of David, a stout gentleman with a British accent and regular make-up reapplications, and John, what Spud from the Trainspotting movie would have looked like had he not done so much smack. The lady’s name utterly escapes me but I remember her being short and unremarkable, so it’s just as well.

This being the first taping, I don’t think it’s surprising that there were a few glitches. The most outstanding one was when the entire hologram shut down and a singular “Unlicensed” floated above the contestants’ heads. I don’t think they downloaded the entire show off BitTorrent though because everything else in the studio seemed to work well.

The game isn’t based on a dazzling or particularly unique concept: contestants choose a prize amount which represents the difficulty of a question in a category. Think Jeopardy but with a cube instead of a board.  There are a couple of twists such as questions that can be made easier during timed rounds in exchange for penalties, but nothing to write home about. No full-contact anything here, that’s for sure.

Bob McDonald, angelically illuminated by a studio light over his seat at the back of the studio, was quizzed by the audience host (not the show’s host), to pass time during breaks. I’m fairly certain that the comedian completely failed to recognize who he was talking to. You can taste the sweet, tangy irony, can’t you? The studio host of a highly science-focused quiz show talking to the science guy of Toronto, maybe even of Canada, and he doesn’t know who he is. “Are you retired, sir?”, was the question he asked Bob.

I sure do hope Qubit does well and that I can sell my first-show ticket on eBay years from now at a considerable markup. The game could do well if they ratcheted up the volume a bit; have the host smoke some crack before the show; intercut the segments with softcore erotica; a pool filled with gelatin for the two-people round. I still think that 3D projector should be interactive somehow. Who’s to say all these concepts couldn’t be combined in some way?

Filed under: B Sides